Placement Retargeting of Virtual Avatars to Dissimilar Indoor Environments
論文 https://ieeexplore.ieee.org/document/9173828
Leonard Yoon , Student Member, IEEE, Dongseok Yang , Student Member, IEEE, Jaehyun Kim ,
ChoongHo Chung , Student Member, IEEE, and Sung-Hee Lee , Member, IEEE
avatar retargeting prior works
ref 11-16
Spatial relationship preserving character motion adaptation
avatarの形や大きさのずれを考えた時に使える技術
Relationship descriptors for interactive motion adaptation
Harmonic parameterization by electrostatics
Retargeting human-object interaction to virtual avatars
これもSung-Hee Leeだ
avatarのmotionのretargeting
Aura mesh: Motion retargeting to preserve the spatial relationships between skinned characters
これもSung-Hee Leeだ
すごい上手く動いているな
常にremapされているのではなく、落ち着いたタイミングで位置調整を挟む感じなんだな
これは大きなlimitation
manualに匹敵する結果をだしているからすごい、ということかな
In the simple method, the avatar is placed simply to preserve the distance and angle between a user and an entity that is closest from the center of his/her visual field. If the corresponding avatar position is in collision with an object, its placement is modified to a nearby collisionfree position found by random sampling.
実験では、位置合わせ後の位置を評価させている
議論、limitation
low-level informationしか使っていない
複雑なcontextや状況に対応できないということかなblu3mo.icon
特に意味がないのに近くにあることを重要視してしまうとか
これを引用しているpaper:
Re-locations: Augmenting Personal and Shared Workspaces to Support Remote Collaboration in Incongruent Spaces
Partially Blended Realities: Aligning Dissimilar Spaces for Distributed Mixed Reality Meetings
Real-time Retargeting of Deictic Motion to Virtual Avatars for Augmented Reality Telepresence
A Mixed Reality Telepresence System for Dissimilar Spaces Using Full-Body Avatar
Synthesizing Novel Spaces for Remote Telepresence Experiences
Table2Table: Merging “Similar” Workspaces and Supporting Adaptive Telepresence Demonstration Guidance